


After successfully completing all the missions, a bonus sixth night opens.

Use surveillance cameras and carefully watch the doors so that dangerous beauties do not get too close to you. If they find you on their territory, they will certainly kill you. But don’t be fooled by the defenseless and attractive appearance of mechanical girls. You will play as a security guard at Fredina’s Anime Convention. As with FNAF’s mechanical monsters, the night protocols are activated on the girls and they become aggressive towards any person on the territory of the club. When the visitors go home, the animatronics remain active. Mechanical girls chat cutely with guests, read manga together, watch anime and hold concerts. They are entertained by attractive animatronic girls created in the best traditions of Japanese animation. Anime lovers gather in this place during the day. The game takes place in the near future at the stylish club Fredina’s Anime Convention. The plot of the game Five Nights in Anime The plot of the game, on the one hand, supports the style of anime, and on the other hand, it preserves the traditions of the FNAF gameplay. But unlike the universe of Freddy Fazbear animatronics, Five Nights in Anime is made in anime style. This one is different at that (and hopefully will be).Five Nights in Anime is based on the popular horror game series Five Nights at Freddy’s. We'll be more welcomed to "check the environment", that's one of the points of these games, right? You look at "stuff". Some fan games (not just fnia ones) have really impressive environment that generally go unnoticed as cameras are relegated to only survival usages, which is a pity. As there's way less punishment to using the cams and more reasons to use the them (other than just checking on foxy or winding the music box). Why does that matters? Well, we'll likely get to actually look at "stuff". (Surely, you can kinda count up to a certain number of seconds for assurance against bonnie, but it'll probably be way riskier as the game gets more difficult in future updates) The lack of reliable way to check whether the animatronics have left the door also encourages the player to check the cams. The using camera costs a negligible amount of battery, at least, compared to lights and doors.Ģ.

One element in this game that stands out is that it incentivizes the player to use the camera more.ġ.
